The Sidhe Devils Go To Orgrimmar

Jardal and I are responsible for coming up with a monthly “All Level” guild event. If your guild doesn’t do any casual, social events, then I highly recommend starting some up. They are a great way to bring a community together, without the pressures of raiding. This is especially important if you have any new members without level capped characters – an event like this might be the only group interaction they can take part in.

Our first event was timed around Halloween, so we did a sort of “Trick-or-Treat Scavenger Hunt”. We provided a list of clues to the locations of several hidden Sidhe Devils. The goal was to find each person, pick up a “treat” from them, then head to the final location to receive a prize. It was very fun to see how the clues were interpreted, and where people ended up on their hunt. We used seldom visited locations like Ravenholdt, and the Warsong Gulch entrance. We’ll probably do a variation of this event in the future, as it was a blast!

Last night we had another event titled “Orgrimmar Holiday Party”. We formed a raid group and headed out from Ratchet, charging towards the gates of Orgrimmar.

Just before reaching the PVP flagged zone we changed into our party outfits and danced :) . There was a little bit of trivia, some Peggle duals, presents, and general silliness.

I think we successfully confused the Hordies that were wandering around. I’m not sure why they thought we were going to raid Orgrimmar in dresses and mounted on Reindeer. Actually, now that I think about it, raiding Orgrimmar on reindeer would be pretty epic. Someone should do that.

According to my WordPress stats and feedburner I apparently have a few readers now. So I throw the question out to you – what kinds of social guild events have you taken part in, or would like to take part in?

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Insert Obligatory Title about 3.3 Here

Patch Day Has Come And Gone

Patch 3.3 landed with its usual whirlwind of broken addons, incredible lag, and the murmurs of QQing filling the air.

I’ve waited a bit to write about my impressions on 3.3, because I needed time to let it all sink in a little. Today is now the third day of 3.3 being live, so I realize that if I don’t write about it now, I will have missed the boat.

First Impressions

I logged in as soon as the servers went up on December 8th. First things first, I checked my addons. There were a few errors here and there, but nothing that was completely unfunctional.

The new Quest Tracker and map functionality is interesting. I decided to turn off Cartographer and Quest Helper, and give it a shot. The most annoying thing for me is that the default Blizzard map doesn’t allow you to turn while its open. Now you can open a sort of ‘mini-map’ with the arrow at the top right of the map that does allow this. Final judgment is still out on these features though.

I then attempted to try out the new LFG interface with a few other guildies. We were matched with a 3rd DPS to fill out our group and everything was blazinging fast at first. Then of course we got stuck on the loading screen and unceremoniously kicked back to wherever we started, with a nice little deserter debuff as a parting gift.

In guild and trade chat everyone was saying that they were experiencing similar issues. I decided to do the smart thing for once, and give up.

I sent off  Bind On Account shoulders and a chestpiece to my horde-side priest Rainah. It worked flawlessly! I spent the rest of the night leveling my priest alongside Jardal’s shaman.

Second Day

The second day I attempted to try out the new LFG again. Jardal and I put ourselves into the queue for the Random Heroic with myself as DPS and him as Heals. After 30 minutes or so of no luck, we gave up and went to dinner. I was a little surprised and disappointed that it didn’t find a match for us. I’ll have to try it again at various times of the day and perhaps just by myself.

After dinner we tackled the new 5-mans on normal. It was a blast! There’s a nice amount of trash, and the bosses are interesting (and sure to be challenging on heroic). The questline that takes you through there is very well done. It also gives you some excellent rewards – Emblems of Frost and a big chunk of gold.

An important thing to note is that unlike normal TOC, the normal versions of the Frozen Halls 5-mans reward you with Emblems of Triumph. The loot isn’t bad either - I managed to pick up two new daggers – Heartshiver and Krick’s Beetle Stabber. There are two more shiny daggers waiting for me on Heroic mode.

With a well-geared and well-organized group, normal isn’t too much trouble. We did have a few moments of panic while running away from the Lich King in the Halls of Reflection.

The plotline through the three instances is a great touch. It reminds me a bit of the Caverns of Time instances (although Arthas is much cooler in Halls of Reflection than he is in Culling of Stratholme. Apparently  by becoming the Lich King he learned how to move quickly?). I hope Blizzard continues to incorporate plot more often into their 5-mans.

So there you have it… the obligatory patch impressions post. Hopefully I’ll have something more interesting for you to read soon!

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Mac Issues in 3.3

There’s a line in the patch notes that most people probably didn’t pay much attention to:

  • Rewrote OpenGL implementation for Intel Macs with Mac OS X 10.5.7 or later.
  • It’s great that Blizzard was thinking about us Mac users, but unfortunately there are a lot of bugs with their new implementation.

    One of the worst bugs is that if you hit the Command key in combination with any movement keys, it will turn on auto-run. Since I use Command-Click to right click on my laptop, this results in a lot of crazy spinning and running when I don’t expect it to happen. I’m surprised I didn’t fall off any cliffs during my run through Frozen Halls yesterday.

    Other issues have been reported with the trackpad, desktop gamma, and camera lag.

    Blizzard’s Mac technical support is working on a patch to be released “within a week’s time” to handle some of the issues, but for now there is a workaround – use the old OpenGL implementation. Here’s how you do it:

    1) Close the WoW application
    2) Navigate to your main World of Warcraft folder
    3) Open the config.wtf file in your WTF folder using TextEdit
    4) Add the following line to the bottom of the file: SET gxapi “OpenGL”
    5) Save and Close
    6) Restart WoW

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    Arthas Is Waiting

    In a few weeks (or months), the heroes of Azeroth will face off against one of the greatest villains in the Warcraft universe – the Lich King.

    Many villains have already been defeated (although some seem to have a habit of reappearing). We as heroes have grown in power, destroying all who dare to stand in our path, from Onyxia to Illidan to Yogg-Saron.

    The Lich King might seem like just another boss to many raiders. They’re focused on preparing for the battle – gathering consumables, planning gear lists, and fighting for raid slots. They’re salivating over shiny purple epics and emblems of frost.

    I think they’re missing out.

    Arthas, the Lich King, is one of the most epic villains in Warcraft – not because he’s so powerful, but because his story is so powerful. If you’ve read the novel Arthas, by Christie Golden, then you know that the story of Arthas is captivating.

    It is a tale full of intense emotion, of tragedy, of betrayal and destiny. It brings together many of the important characters in the World of Warcraft. Traveling through Arthas’ past we encounter important members of both the Horde and Alliance such as Jaina, Varian, Thrall, and Sylvanas.  We meet other villains such as Kael’thas, Kel’thuzad, Ner’zhul and Illidan. There are ties to the Burning Legion, and possibly even to the Old Gods (although this we don’t know much about).

    In essence, the story of Arthas is one of the single threads that connects the universe together. Without him, the world would be an utterly different place. If Arthas had never been born, would Illidan ever have been released? Would Kael’thas have turned evil? Would the blood elves have joined the Horde? Every choice Arthas made led to the shaping of the world as we know it. Arthas’s story is not just one of the downfall of a young man, but a story of the creation of the World of Warcraft as we know it.

    It’s sad to know that many people won’t think about this as they face off in battle with the Lich King. I find the rich lore that Blizzard has created to be one of the most immersive parts of the game. Sometimes I grow tired of running Drak’Tharon Keep hundreds of times, but then I think about how that was the place where Arthas defeated Malganis (or so he thinks), and it brings a little of that spark back.

    I know that I probably won’t be able to make my way into the Frozen Throne until long after the Cataclysm has torn Azeroth asunder.  That is okay with me – because Arthas will still be there waiting.

    Someday I will enter those doors, with friends at my side. My poison-tipped daggers will fly, and lich, frostwyrms, and patchwork creatures will be defeated. I will reach the top of that Citadel and stare into those cold, insane blue eyes. I will be there to witness the fall of the Lich King.

    To me, that moment will be far more than just the defeat of another boss. It will be a moment in which I am a part of the history of the world I’ve grown to love.

    So while you’re waiting for the servers to stabilize, go check out the trailer Blizzard has released and think about what the defeat of Arthas might really mean for the world.

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    Tomorrow, Tomorrow!

    It’s been a bumpy weekend for the Sidhe Devils. I do want to say that I hope things get better over in the Big Bear Butt household – my own emotional thunderstorm this weekend was nothing compared to what they experienced. It may have been difficult, but I know we’ll get through these rough times together!

    I tried to write a post about it, but it ended up sounding a lot like a high school diary entry. So… lets skip that and refocus on something a bit more fun. Patch 3.3 is coming out tomorrow!!

    I’m very excited to find a group of guildies to go into the new 5-mans with me. TOC was the first time I was around for the release of “new” 5 -man content that I was actually at level-cap to do. It was a blast to go in there and give it a shot, even though we had no real clue what we were doing. I believe we wiped several times on normal mode (and only pulled it off by having 2 tanks) – and I expect much of the same from the new ones this patch.

    For all you rogues out there, Forever a Noob has posted a good list of gear you’ll be looking for in those new 5-mans. I’m also excited to finally be able to get enough Emblems of Triumph to get the hit trinket to replace my only blue piece left – the Sphere of Red Dragon’s Blood. I know I could have had the new trinket a long time ago, but I got tired of running heroics on my rogue (my shaman ended up doing the daily heroic when I felt like it).

    I’m also crossing my fingers and hoping that the Bind On Account item cross-faction mail feature was implemented. There hasn’t been a peep from the blues since they first said that it was “targeted” for patch 3.3

    I’m sure I will also find myself utilizing the new LFG interface, whether it be in the hopes to find at-level groups for some of my alts, or in a painful attempt to get the new Perky Pug pet for grouping with 100 random people. I think my pet collecting addiction just might destroy the last shreds of sanity I have left… we shall see.

    Regardless, this patch will bring a lot of new and interesting ways to spend my time in-game. Blizzard just keeps those tasty little tidbits coming that make sure my addiction to WOW doesn’t fade too much.

    On somewhat related side note, we’re expected to get a bit a bit of a snowstorm here in Minnesota tomorrow. My plan was to leave work if it gets too bad and work from home the rest of the day (ah, one of the few advantages of being a software developer). When I made this decision I completely forgot that it is patch day tomorrow. I have a lot of work to get done, and I’m almost hoping that the servers don’t go up until later in the day… the temptation might be too much.

    Happy Patch Eve everyone! May it bring all the fun that you hoped it would.

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    New Beginnings

    I started this blog on the 30th of November, and as of today it will officially be opened up to the public.

    Why didn’t I make it public in the beginning? The basic reason was that I wanted to make sure that blogging was something I really enjoyed, and could keep up. I’ve seen so many blogs out there with one or two entries and then nothing ever again. I didn’t want to be one of those people.

    This should also indicate to you that I’m really writing this blog for myself. I’m writing because its something I’ve always enjoyed but haven’t found an outlet for lately.

    I hope that this blog can help me grow as a person. If it provides entertainment or information to other people, then that is an excellent bonus. I’m not looking to be popular. I’ll certainly take suggestions into consideration, but in the end, this is my blog. It will go where I want it to go.

    If you haven’t figured out by now, I’m not a theorycrafter. I don’t raid in a top-end guild, so I won’t be talking about bleeding edge content strategies. I am a “casual” WOW player, and therefore my blog will take a casual tone.

    I’ll be writing a lot about the things I’m doing in-game, whether it be trying for the Loremaster achievement, leveling a profession, or fooling around with my guild. I will have some more informational posts such as the recent Rogue Resources post. These informational posts will not be full of math or heavily technical information. They’ll be aimed at more casual players, or those who want to be pointed in the right direction on where to look for more detailed information.  If none of that sounds interesting to you, then this probably isn’t a blog for you to be reading.

    With all that said, I welcome those of you who are still here :)

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    Rogue Resources

    ShadowPanther Is #1

    If you’re looking for intense theory-crafting and intelligent discussion about numbers, you’re reading the wrong blog. I’ll tell you a secret – I’m lazy.

    Luckily, it’s quite easy to be lazy about numbers as a rogue. The kind folks over at ShadowPanther do most of the work you’ll need to skate by and pretend you’re competent at gearing your class.

    ShadowPanther is my hero. They have ranked gear lists, weapon lists, enchant lists, gem lists, Pawn scales, specs… you name it. They are my #1 rogue resource.

    OK, so maybe I don’t follow their lists completely blindly. In order to be a truly good rogue you do have to think a little. You have to make sure you’re still hit capped and expertise capped. You have to consider the value of set bonuses versus non-set gear. You have to think about socket bonuses. And probably a few other things…

    But if you’re feeling lazy and can’t decide whether something is an upgrade, just look at their list or compare the Pawn values on the items from the scales they provide.

    If only there were other classes with such an awesome resource. My shaman is such hard work to gear.

    Other Resources

    Another great rogue resource is of course, Elitest Jerks. Their WOTLK Pocket Guide is a must-read. There you can find information about rotations, expertise and hit caps, links to spreadsheets, etc.

    Rogue Blogs

    I really haven’t found many good rogue blogs. There used to be more but many have quit blogging or the game entirely.

    In fact, the only rogue blogue currently on my Feed Reader is Forever a Noob. He has written some excellent rogue-focused guides on Naxxaramas, Ulduar, and TOC. He is pretty decent with the technical stuff too – his posts analyzing buffs/nerfs to rogues are quite good.

    While writing this post I decided to visit the Twisted Nether Wiki’s list of blogs and see if any new rogue blogs had popped up. Some of the links didn’t work, and some of the blogs had their most recent post several months ago stating “I quit WOW”, or “Sorry I haven’t written lately…”.

    But low and behold, there were a few active looking blogs! Here they are:

    DPS for Dummies

    A Rogue’s Diary

    The Littlest Rogue

    The Noisy Rogue

    Eviscerate Spam

    I’ve added all of the above to my Feed Reader and will add them to my Blogroll if I find them consistently good. I am quite excited right now!

    If  you know of any other quality, active rogue blogs please let me know!

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    Stop Thinking You're Special

    Time for my first rant. I’m going to QQ about people who QQ! How original.

    Since starting my own blog I’ve begun to explore the WOW blogging community a little more.  I’ve added a LOT of new blogs to my feed reader. Many of these blogs are fantastic – full of intelligent discussion about class mechanics, philosophy, lore, etc. These bloggers have a way with words that I can only aspire to come close to.

    I don’t always agree with what people write, but that is OK. We can’t all get along, hold hands and sing songs of peace and harmony. Different points of view encourage discussion and growth in the community.

    There is one point of view though, that I just can’t stand: The Elitist.

    Stop thinking you’re special. Seriously. You’re not.

    The Elitist is upset because a long time ago, in the good old days, MMORPGs were only for the uber leet nerds who had 8+ hours a day to spend  playing games. You had to be a math whiz and spend even more hours pouring over the stats of your characters and strategies of fights. You had to farm the same content over and over, and grind until your eyes bled.

    These uber nerds started on text-based MUDs and then moved on to games like Everquest. Even WOW in its beginning was accessible only to the Elite when it came to certain things.

    The Elitists thrived on this. It made them feel like gods, and they were pleased that they could mock everyone else and call them n00bs.

    But most people didn’t find that fun. Most people didn’t have that kind of time to waste in a game, because they spent their days in the real world doing productive things. And game developers were tired of making games that only a few uber nerds enjoyed. Basically, they wanted to make money. So they did something revolutionary: they made it more appealing to the masses.

    Each time WOW gets more accessible the Elitist screams and QQs and threatens to quit. He says the game is too easy. He uses terms like “Welfare Epics”.   And for the most part, he keeps playing.

    So, to all those Elitists:

    WOW is not your exclusive members-only clubhouse. It is Blizzard’s game and you can play it, or not. It’s not as much of a challenge as it once was because they don’t want it to be. They’ve realized that a lot of people like to play games, and they want those people to play WOW.

    If you don’t like it, then LEAVE. Go back to your text-based MUDs. Or heck, why don’t you write your own game? If you’re really so much smarter than everyone else than just go design your own fantastic game and play it with all of your leet friends.

    If you’re sick of being surrounded by all those dumb, casual nobodies then go create your own place where you can escape them. We’ll all have more fun. You’ll be feeling special again, and we won’t have to listen to you whine.

    Blizzard is trying to make money, and trying to make the game accessible to as many people as possible. This has been an obvious trend since BC was released.  They aren’t going to changes their minds. So… get over it, or go away.

    You are just an elitist. Like those indie music snobs who completely disown a band after they become popular, muttering that they “sold out”.  Like the wine tasters who rate down an affordable bottle of wine simply because it could be purchased by more than just the rich folk.

    We all have elitist tendencies at times. It is normal to want to feel special.  It is a character flaw, and like any other, we need to keep it in check. Everyone has their moments of weakness though, so I understand if a few blog posts sneak out here or there. Heck, I might even do it myself someday.

    Just know this:

    You can keep writing posts about how the game has gone downhill and you’re going to quit – but I’m not going to read them anymore.

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    The Genius of Blizzard

    Dechion had a fantastic post today about Blizzard’s strategy with Battlenet. I’m not nearly as eloquent as he is, but I wanted to mention it.

    I agree with him completely. Blizzard realizes the value of the social network among WOW players. They also know that WOW will not be around forever.

    The reason that WOW continues to be the dominant force in the MMORPG market place is a combination of its existing customer base, and the quality of the game. It might not be the “best” game out there, but it is certainly the most successful. People have a lot invested in their characters and their social network in WOW. To leave would be to throw all that away and start over completely.

    Sure, other games can attract WOW players here and there. But to get the entire customer base to get up and switch games? Unlikely.

    It’s kind of like back in the day when I was in high school, and everyone had an AOL Instant Messenger account. Other instant message technologies and clients were introduced that were ‘better’, but no one used them. It would require moving the entire social network from one technology to another.  

    WOW will not die unless Blizzard stops trying. Unless the game gets so much worse than any other MMORPG that no one wants to play it. I highly doubt they’re interested in doing that  – until they have something new and better themselves.

    So how do they kill their own game and still profit from it? By keeping the social network of the customer base intact.

    Battlenet not only allows them to do this, but to expand that social network to all their other franchises. This will vastly increase their sales of those other games.

    You may not have thought too much about playing Stracraft II. But if your guildmates are all playing? Chances are you might check it out.

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    The Essence of a Rogue

    My main toon is my human rogue, Kaelynn. She’s decked out in a variety of Epics, from level 200 to 226 She’s run every heroic countless times, and could basically do them in her sleep. Naxx has been cleared, and the black dragonflight has suffered the loss of Sartharion and Onyxia numerous times due to her blades. She’s even cleared Ulduar up through the Crazy Cat Lady.

    I haven’t logged on to her much lately. Sure there are a few pieces of emblem gear that I could be working towards, but nothing thats a very big upgrade. I’ve done a few questing streaks in Kalimdor working towards Loremaster, and few classic instance runs, but for the most part her playtime consists of transmuting an epic gem, or walking in circles around Dalaran.

    With patch 3.3 coming out next week (hopefully!), I’ll likely be playing her more again. There are three new heroics to run with lots of shiny new epics. There’s also that ridiculous Perky Pug pet reward for pugging with 100 people using the new LFG tool. As a pet collector, even though I despise PUGs, I just have to have it.

    In order to get myself back into the mood to play her, I thought I would revisit all the things I love about the rogue class:

    Pick-pocketing: I loved acquiring lock boxes and random grey junk like a “Rogue’s Diary” while pickpocketing. It is something special that only rogues can do. I recall countless moments of “Pick-pocket Fail” where I came across a mob the wrong way and he saw me. Those were always entertaining.

    Stealth: When I first started playing my shaman, it was ridiculously hard to get used to not being able to sneak around. Many mobs of Azeroth have had their lives spared because I didn’t have to kill them – I could just sneak around them. This was fantastic for getting to quest objectives or bosses quickly.

    Safe Fall: Another ability I found hard to live without while playing my shaman. As a rogue I can jump off  nearly anything and barely get a scratch. This has the nasty side effect of causing my other characters to have suffered many deaths by falling.

    Ravenholdt: The Rogue quest-lines that send you to Ravenholdt hold a special place in my heart. It is just so cool to be helping a guild of thieves and assassins! I only wish Blizzard had been able to do more with them. There is all this build up and then you get to level 50 and get a sweet blue item… then nothing.

    Sap: In todays heroics, CC is rarely used. This makes me a little sad. Being able to sneak up and incapacitate a mob for 30 seconds while you wail on his buddy is just priceless.

    Fan of Knives: They’ve changed the graphic on this AOE ability multiple times. I’m still not sure which version I prefer, but I love being able to blast things. As an Assassination rogue this is my only AOE ability since Killing Spree and Blade Fury are Combat tree specific.

    Tricks of the Trade: Finally a utility given to rogues that benefits a group! They might actually have a reason to like us…

    Poisons: I still remember the days of making ones own poisons. Blizzard did the right thing by taking that clunky mechanic away. I also remember being completely confused about which poison to use when. I’ve seen many level 80 rogues who still don’t know which ones to use in what spec. There are also plenty of moments where I go “Ugh, no wonder this mob is taking awhile to kill, I forgot my poisons”. I love them anyways. I get excited when I get to use a different one than usual, like Anesthetic poison on Gluth to dispel his enrages.

    Daggers: For the most part, my rogue has only used daggers. I was horribly confused while leveling when I got a new sword as a quest reward and discovered that many of my abilities no longer worked. This led me to believe that rogues HAD to use daggers.

    Yes, I leveled my rogue in a twisted sort of Combat Daggers spec until level 73 (for those of you who don’t know, this isn’t considered a ‘viable’ spec). At that point I realized I was doing things completely wrong and picked up a main-hand Fist weapon. I found it incredibly slow and frustrating.

    After struggling through my first few heroics, I moved to an Assassination spec. It was very difficult to change, but it allowed me to use my beloved daggers. Now almost a year later, I find myself hoping that I never have to change my spec back to Combat. I find the Mutilate build far more interesting and challenging. The only downside is that whenever a nice fist, mace, or sword weapon drops and I’m the only rogue in the group, people start to congratulate me. I sigh and say “I only use daggers”.

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